| Class | Description |
|---|---|
| BandPass |
Comb-filter delay Unit which allows user to add multiple delayed signals onto the original by creating a Comb Filter
with both a feedforward and a feedback loop.
|
| BandPassEffect |
A Comb-delay Effect which allows user to add a delayed signal onto the original by creating a feedforward and
feedback Comb Filter based on a building block of a reverb device.
|
| HighPass |
Comb-filter delay Unit which allows user to add multiple delayed signals onto the original by creating a Comb Filter
with both a feedforward and a feedback loop.
|
| HighPass50 |
A HighPass50 unit to ..
|
| HighPassEffect |
A Comb-delay Effect which allows user to add a delayed signal onto the original by creating a feedforward and
feedback Comb Filter based on a building block of a reverb device.
|
| LowPass |
Comb-filter delay Unit which allows user to add multiple delayed signals onto the original by creating a Comb Filter
with both a feedforward and a feedback loop.
|
| LowPassEffect |
A Comb-delay Effect which allows user to add a delayed signal onto the original by creating a feedforward and
feedback Comb Filter based on a building block of a reverb device.
|
| NotchFilter |
Comb-filter delay Unit which allows user to add multiple delayed signals onto the original by creating a Comb Filter
with both a feedforward and a feedback loop.
|
| NotchFilterEffect |
A Comb-delay Effect which allows user to add a delayed signal onto the original by creating a feedforward and
feedback Comb Filter based on a building block of a reverb device.
|
| PeakEQ |
Comb-filter delay Unit which allows user to add multiple delayed signals onto the original by creating a Comb Filter
with both a feedforward and a feedback loop.
|
| PeakEQEffect |
A Comb-delay Effect which allows user to add a delayed signal onto the original by creating a feedforward and
feedback Comb Filter based on a building block of a reverb device.
|